Mar 06, 2006, 10:27 PM // 22:27
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#21
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Desert Nomad
Join Date: Jun 2005
Location: BC, Canada.. how aboot that eh?
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Quote:
Originally Posted by Lint
"Blood And Smoke"
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This one, I hate this quest.
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Mar 06, 2006, 10:33 PM // 22:33
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#22
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Krytan Explorer
Join Date: Feb 2006
Location: Jersey
Profession: W/
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Personally, I liked the pig quest. It was the most fun in GW ive ever had.
Silly piggy.
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Mar 06, 2006, 10:35 PM // 22:35
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#23
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Wilds Pathfinder
Join Date: Dec 2005
Location: Isle of the dead
Guild: [DVDF][LDS]
Profession: P/W
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Quote:
Originally Posted by Lint
Post Your Most Annoyed quests:
Mine has to be "Blood And Smoke"
The reason is that your have to go all the way to the falls to talk to dark oak, do back to Ventari's Reguge, then go to the dark Oak Again..
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Well you can also go left from start on the middle map, kill the boss, get his bloody heart and then go to Dark Oak.. saves the trip back
For me its the whole helping the dwarves thread
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Mar 06, 2006, 10:40 PM // 22:40
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#24
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Jungle Guide
Join Date: Apr 2005
Location: Yorkshire, UK
Profession: R/Me
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any quest around ascalon settlement. Dunno why, I just really hate fighting there. It's ok from beetletun with my ranger coz i solo there anyway, but any of my other chars from any direction, or my ranger from LA I just hate getting there (darn those tengu in that large green area in the middle)
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Mar 06, 2006, 10:53 PM // 22:53
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#25
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Furnace Stoker
Join Date: Jun 2005
Location: California
Guild: 15 over 50 [Rare]
Profession: W/Mo
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everyone must agree with me but all the quests in the jungle areas are a pain in the butt to do!
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Mar 06, 2006, 11:04 PM // 23:04
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#26
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Krytan Explorer
Join Date: Aug 2005
Profession: N/E
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Villainy.
By the way, if no one has mentioned it, in Blood and Smoke, all you have to do is when you get to the next to last zone, whatever it's called, go left and kill the Centaur boss first, and it'll drop the heart. Then proceed as normal. You don't have to make two trips.
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Mar 06, 2006, 11:14 PM // 23:14
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#27
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Krytan Explorer
Join Date: Jun 2005
Location: Lloyd.ab.ca
Guild: Lords of All
Profession: R/Mo
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About the pig quest: you do all realize it is about as hard as snapping two peices of lego together right? If you walk up behind him he will eventually dart off running in exactly the opposite direction to where you are standing. Knowing this it becomes simply simple to 'steer' him in the right direction. Save for the killing of the Ettins that spawn, this quest can be accomplished in under 5 minutes easy.
Unless they've changed things since I've done it...
If you really want practice, go into Pre-searing and help herd all the piggies into the pen there. If you get enough (5 of them), the Farmer guy will give you 25 gold coin! Woot!
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Mar 06, 2006, 11:21 PM // 23:21
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#28
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Academy Page
Join Date: Aug 2005
Location: Pacific Time Zone
Guild: Pheonix Ascension
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Another tip for the pig quest: one thing i've found that helps is doing it at the same time as the quest where you collect up devona, mhenlo, and the other goons outside LA. Not only does having them in tow make getting to the ascalon settlement as easy as falling off a log, i've found that having that many more people swarmed behind you seems to help herd the pig in the general direction you want it to go. The times it becomes a major pain in the arse is when the pig reflects off some non-passable corner or point at a ridiculous angle and gets going the wrong damn way! That or stuck on a dead-end precipice area. yeesh.
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Mar 06, 2006, 11:23 PM // 23:23
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#29
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Lion's Arch Merchant
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Blood and Smoke doesn't take long if you do it right. Just don't take the right (direction) path on the way to dark oak, and instead go down the tree trunk, kill the boss for bloody remains, go back to the old path, speak to dark oak, and you're done.
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Mar 06, 2006, 11:33 PM // 23:33
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#30
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by Lord Iowerth
That's definitely an annoying one, although my vote goes for: "The Last Hog" in Kryta where you have to painfully maneuver that stupid pig all the way back to the Ascalon settlement, whilst stopping to fight ettins, and then afterwords trying to figure out where the little porker went off to.
It's not a long quest, it's not a difficult quest: but damn It's annoying. Too bad it usually gives good skills as quest reward, or i'd forget it altogether.
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When I read the thread this is the first one to come into my mind I really hated it it would be nice if we could just pick it up and doing it with henchies is even a pain and yes Blood and Smoke.
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Mar 06, 2006, 11:42 PM // 23:42
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#31
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Krytan Explorer
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Everything in Maguuma is pretty easy if you go as a MM. Lots of fleshy enemies = lots of minions and then you just steamroll everything.
My choice would be the Helping the Dwarves trio. Annoying without any challenge.
Last edited by AeroLion; Mar 06, 2006 at 11:45 PM // 23:45..
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Mar 06, 2006, 11:50 PM // 23:50
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#32
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Raged Out
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The mission when you have to use the catapult, i think ruins of surmia. It is so boring and i hate ascalon.
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Mar 06, 2006, 11:53 PM // 23:53
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#33
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Lion's Arch Merchant
Join Date: Mar 2006
Location: New Jeresy
Profession: R/
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hmmm blood and smoke's not to bad but i dont play the jungle till im lvl 20 and in atleast droks armor i ran it with my w/mo as a solo in lass the 15 min so thats not to bad on my list i would have to say to sorrows furnace for the fact that no one dose the quests to beat it other then oro and then when you LFG for it youre shuned becuse youre eather a "noob" and wearing fow armor and being called a noob angers me or youre shuned for youre build becuse youre not a stance tank or becuse youre a nuker...so in short to sorows furnace becuse of the people.
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Mar 06, 2006, 11:59 PM // 23:59
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#34
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Frost Gate Guardian
Join Date: Jul 2005
Location: Brisbane, Australia
Guild: n/a
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Anything with devourers.
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Mar 07, 2006, 12:06 AM // 00:06
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#35
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Academy Page
Join Date: Feb 2006
Location: Australia
Guild: Elite Renegades
Profession: W/Mo
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Quote:
Originally Posted by Grasping Darkness
any mission that has a cut scene that people wont skip...either that or any of the ascention quests that you have to listen to the ghostly 3 pack a day smoker speak...does the swinging arm girl in the free ipod ad abouve count?
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I dont mind if people watch the cutscene, it can b long and boring if u have seen em like 50 times but i watched every cutscene the 1st time so i dont mind if others do either.
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Mar 07, 2006, 12:10 AM // 00:10
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#36
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Academy Page
Join Date: Feb 2006
Location: NYC
Guild: Go Hoax Yourself [HOAX]
Profession: Mo/Me
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Quote:
Originally Posted by Numa Pompilius
Red Cloaked Deserters. Even the blood and smoke quests are positively enjoyable in contrast.
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Doubling this one. Bringing the first one back to camp (Torin, IIRC) is a huge pain, he always finds some way to die. I always clear a path for him so there's no way for him to die while I'm bringing him back, but I swear he goes out of his way to get himself killed. Last time he attacked some group of devourers that I didn't even notice on my radar, even though I passed that area twice. I stopped to let him and the henchies catch up, and noticed he wasn't behind me, ran back to see his last breath before he died
Also, the other one (that you kill) is really out of the way. Most of the ascalon quests are in the same general area and you could do them in one go, but the second part of this quest is out of the way.
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Mar 07, 2006, 12:16 AM // 00:16
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#37
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Lion's Arch Merchant
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Everything in Maguuma Jungle. Devourers coming out of the ground and spiders coming down from the sky gets very annoying and old.
The only thing I like about Maguuma Jungle is the end of Wisdom of the Druids. That waterfall is awesome.
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Mar 07, 2006, 12:16 AM // 00:16
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#38
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Site Contributor
Join Date: Sep 2005
Location: 38°16′ N 140°52′ E
Profession: Mo/Me
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Defend North Kryta Province.
Of all the stupid silly quests in the game, it takes the cake as being the "most annoying."
a) It's difficult to find a group in Lion's Arch where you're supposed to start the quest (party of six)
b) Therefore, everyone decides to start from ToA (party of eight), where it also takes forever to find a group
c) You'll need someone run backwards to Bergen Hot Springs/Lion's Arch if you start from ToA, and that takes forever
d) When your party gets kicked back to Lion's Arch, someone always /ragequits the 8/6 party thus making it not much better than if you had just started from Lion's Arch in the first place
e) PUGs tend to not follow the plan that everyone had agreed upon before talking to Captain Greywind
f) It's a really long and boring quest with waves and waves of plants
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Mar 07, 2006, 12:52 AM // 00:52
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#40
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Forge Runner
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
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Family Ties. They walk so slow....
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